players Community: 36,286conectados On-line: 107 conectados Today: 268 directo Live: 3

Watch Fight




Date 12-21-24 14:15

Permanent Link Rules

nachoxx
Vs.

seshumaru


Starts the fight of the 10º journey of the XVI. Oro league.
Today have gathered at the Stadium 2.700 BaSTaRD_Team_II freaks boxing.

In the corner left with 190,3 Lb and wearing red pants have to nachoxx ARGENTINA
His personal record is of 2.204 victories 931 defeats 18 void ones and 1.759 KO`s.
boxeo ritmo experiencia boxeo ritmo aspirante
Its not official sponsor is Indómita Games.

In the right corner with 141,72 Lb wearing blue pants we have seshumaru ARGENTINA
His personal record is of 2.630 victories 586 defeats 14 void ones and 2.226 KO`s.
boxeo ritmo fans
Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
nachoxx has adopted the position of Advanced Guard, seshumaru is in the Cross Defense position.
nachoxx girth gives you a +6,25% damage.
A lighter body allows seshumaru an increase of +6,25% to the probability of hitting.

Round 1º

0,5
seshumaru takes the initiative and runs a JAB going to the stomach .
nachoxx reacts on time blocking the blow with the guard. (-12  Damage to the stamina. ) (+5% hit probability)
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
Hit the air because nachoxx manages to dodged it.
1
seshumaru attacks with a FLICKER .
nachoxx goes back to dodge the blow.
1,5
The opponent of seshumaru see coming a JAB right to the chin .
A blow too slow since nachoxx manages to dodge it.
seshumaru tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
nachoxx does not react on time and receives the impact. (-318  Damage to the health. kobox punto)
It has been an excellent book ONE TWO.
2
nachoxx tries to maintain control of the fight imposing his rhythm.
2,5
nachoxx is removed from the sleeve a left FINNING SWALLOW .
Hit the air because seshumaru manages to dodged it.
3
seshumaru tries again and again looking for weaknesses to break through.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 4 Fight Points extra points for nachoxx and 10 Fight Points extra points for seshumaru.

4 , 90% , 100% .
12 , 100% , 100% .

Round 2º

0,5
Without thinking twice seshumaru runs a JAB searching the jaw .
nachoxx blocks it with his defense. (-25  Damage to the health. ) (+5% hit probability)
seshumaru doesn´t stop and throws another JAB.
nachoxx reacts on time blocking the blow with the guard. (-17  Damage to the health. ) (+10% hit probability)
seshumaru attacks with his right, brings a STRAIGHT.
nachoxx absorbs part of the impact by stiffening the guard. (-37  Damage to the health. )
1
seshumaru takes the initiative and runs a FINNING SWALLOW .
nachoxx goes back to dodge the blow.
1,5
seshumaru attacks with a JAB .
nachoxx absorbs part of the impact by stiffening the guard. (-29  Damage to the health. ) (+5% hit probability)
seshumaru cleans the way with JAB to make way for his STRAIGHT.
A blow too slow since nachoxx manages to dodge it.
2
Las Turritas de Nachoxx fans club chant name nachoxx over and over again.
2,5
seshumaru launches a JAB .
nachoxx blocks it with his defense. (-18  Damage to the stamina. )
3
nachoxx is positioned to launch with his/her right hand a SWING .
A blow too slow since seshumaru manages to dodge it.
Without thinking it seshumaru prepares to launch a counterattack. (+33% hit probability)
The opponent of seshumaru see coming a FLICKER .
nachoxx goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 4 Fight Points extra points for nachoxx and 10 Fight Points extra points for seshumaru.

8 , 88% , 100% .
22 , 100% , 97% .

Round 3º

0,5
seshumaru launches a BULLET .
Hit the air because nachoxx manages to dodged it.
1
seshumaru is removed from the sleeve a JAB directed to the face .
nachoxx blocks it with his defense. (-6  Damage to the health. ) (+5% hit probability)
seshumaru combines another blinding JAB.
nachoxx reacts on time blocking the blow with the guard. (-17  Damage to the health. ) (+10% hit probability)
seshumaru does not stop and throws a STRAIGHT.
nachoxx goes back to dodge the blow.
1,5
seshumaru launches a feint, fooling his rival completely.
Your right approaching unstoppable. (+25% hit probability)
seshumaru launches a STRAIGHT .
nachoxx keeps his guard firm. (-116  Damage to the stamina. )
2
After a break both fighters started an exchange of long range blows in which seshumaru prevail over his opponent.
2,5
nachoxx tries to surprise his opponent with a left SWING searching the kidneys .
seshumaru was hit directly (-707  Damage to the stamina. kobox punto)
3
nachoxx dominates the rhythm of the fight by using his footwork
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 7 Fight Points extra points for nachoxx and 7 Fight Points extra points for seshumaru.

16 , 89% , 93% .
29 , 100% , 21% .

Round 4º

0,5
seshumaru attacks with a JAB right to the chin .
Hit full nachoxx. (-58  Damage to the health. kobox punto) (+10% hit probability)
seshumaru surrounds his opponent with another blinding JAB.
Goes throught the guard of nachoxx and hits. (-91  Damage to the health. kobox punto) (+20% hit probability)
seshumaru does not slow down, the succession of jabs followed by a STRAIGHT.
The coup lashes out in full to his opponent. (-181  Damage to the stamina. kobox punto)
It has been an excellent book CIRCULAR 1-1-2.
1
seshumaru rotates the hip, it has launched a JAB to the body .
It goes through nachoxx guard and hits (-93  Damage to the stamina. kobox punto)
1,5
nachoxx has feint a HOOK (+25% hit probability)
nachoxx tries to surprise his opponent with a CROCHET .
Goes throught the guard of seshumaru and hits. (-728  Damage to the stamina. kobox punto)
A perfect GHOST CROCHET!
seshumaru falls to the ground. (kobox punto)
2
seshumaru seems to react and manages to rejoin the battle at the count of 4. (+911 Stamina Recovered.) (-911 Lost Health)
After checking his condition the referee resumes the fight.
Without thinking twice seshumaru runs a STRAIGHT to the stomach . nachoxx harassed with a JAB, seshumaru does not lose the balance and it continues to advance.
nachoxx reacts on time blocking the blow with the guard. (-75  Damage to the stamina. )
2,5
seshumaru tries to surprise his opponent with a RIGHT HAND to the body .
nachoxx goes back to dodge the blow.
3
Without thinking twice nachoxx runs a right FINNING SWALLOW to the chest .
seshumaru blocks it with his defense. (-212  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 7 Fight Points extra points for nachoxx and 7 Fight Points extra points for seshumaru.

26 , 85% , 67% .
42 , 78% , 85% .

Round 5º

0,5
seshumaru launches a BULLET looking for the stomach .
A blow too slow since nachoxx manages to dodge it.
nachoxx takes the opportunity to launch a counter. (+10,4% hit probability)
nachoxx tries to surprise his opponent with a CROSS directed to the face .
seshumaru blocks it with his defense. (-78  Damage to the health. )
1
nachoxx has surprised his rival with a feint.
After the threat its left does not take long to appear. (+25% hit probability)
nachoxx takes the initiative and runs a UPPERCUT directed to the face .
A blow too slow since seshumaru manages to dodge it.
seshumaru manages to balance his body to launch one against. (+40,3% hit probability)
seshumaru not drop the pace and throws a FINNING SWALLOW .
Goes throught the guard of nachoxx and hits. (-278  Damage to the stamina. kobox punto)
Not bad.
1,5
seshumaru takes the initiative and runs a JAB .
nachoxx balance your body manages to avoid the blow.
seshumaru tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
Hit the air because nachoxx manages to dodged it.
2
Without thinking twice seshumaru takes the initiative and launches a FINNING SWALLOW .
nachoxx keeps his guard firm. (-133  Damage to the stamina. )
2,5
seshumaru feel comfortable in exchanging punches midway, we can not say the same for nachoxx yielding before the advancing seshumaru.
3
seshumaru has locked nachoxx in the corner of the ring. (+50% hit probability)
Without thinking twice seshumaru runs a BULLET .
Hit the air because nachoxx manages to dodged it.
nachoxx manages to balance his body to launch one against. (+7,5% hit probability)
Without thinking twice nachoxx takes the initiative and launches a right RIP .
seshumaru keeps his guard firm. (-170  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by seshumaru.
The judges have ruled 5 Fight Points extra points for nachoxx and 9 Fight Points extra points for seshumaru.

31 , 87% , 35% .
52 , 77% , 64% .

Round 6º

0,5
nachoxx not drop the pace and throws a BOLADO directed to the face .
Hit the air because seshumaru manages to dodged it.
seshumaru takes the opportunity to launch a counter. (+16,6% hit probability)
seshumaru launches a LEFT PUNCH .
nachoxx balance your body manages to avoid the blow.
1
seshumaru is removed from the sleeve a right STRAIGHT going to the body .
nachoxx balance your body manages to avoid the blow.
nachoxx takes the opportunity to launch a counter. (+11,7% hit probability)
nachoxx takes the initiative and runs a RIP to the liver .
A blow too slow since seshumaru manages to dodge it.
1,5
seshumaru takes the initiative and runs a FLICKER .
nachoxx balance your body manages to avoid the blow.
2
seshumaru tries to impose his rhythm with short punches but nachoxx achieves move him back.
2,5
nachoxx makes a feint but seshumaru anticipates him and waits for his next move. (-20% hit probability)
Without thinking twice nachoxx takes the initiative and launches a FINNING SWALLOW .
seshumaru has been reached. (-1.622  Damage to the health. kobox punto)
3
nachoxx has managed to corner seshumaru in the corner of the ring. (+50% hit probability)
Without thinking twice nachoxx takes the initiative and launches a STRAIGHT to the stomach .
seshumaru keeps his guard firm. (-27  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by nachoxx.
The judges have ruled 10 Fight Points extra points for nachoxx and 4 Fight Points extra points for seshumaru.

43 , 89% , 20% .
56 , 37% , 69% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is seshumaru with a total of 56 points over the 43 points scored by nachoxx.
boxeo