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Date 02-01-25 13:06

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Algoesmister
Vs.

toto01


Starts the fight of the journey of the XVIII. 381º league.
Today have gathered at the Stadium 604 El_Aguante_Argentino freaks boxing.

In the left corner with 42,41 Lb wearing red pants we have Algoesmister ESPAÑA
His personal record is of 190 victories 252 defeats 0 void ones and 169 KO`s.
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In the corner right with 55,45 Lb and wearing blue pants have to toto01 ARGENTINA
His personal record is of 455 victories 242 defeats 0 void ones and 450 KO`s.
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Algoesmister has adopted the position of Basic Guard, toto01 is in the Basic Guard position.
The Algoesmister´s most light body increases in +13,04% the probability of throbbing.
The bulk of toto01 gives +3,26% damage.

Round 1º

0,5
toto01 is removed from the sleeve a right UPPERCUT .
Algoesmister balance your body manages to avoid the blow.
1
toto01 slips allowing Algoesmister to pick up the pace of the match.
1,5
The opponent of Algoesmister see coming a JAB .
toto01 absorbs part of the impact by stiffening the guard. (-2  Damage to the stamina. )
2
Algoesmister launches a JAB .
toto01 absorbs part of the impact by stiffening the guard. (-2  Damage to the stamina. )
2,5
Algoesmister is positioned to launch with his/her right hand a STRAIGHT directed to the jaw .
toto01 keeps his guard firm. (-24  Damage to the health. )
3
toto01 not drop the pace and throws a JAB right to the chin .
Algoesmister has received a good blow. (-11  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Algoesmister.
The judges have ruled 10 Fight Points extra points for Algoesmister and 4 Fight Points extra points for toto01.

10 , 84% , 78% .
6 , 90% , 68% .

Round 2º

0,5
toto01 launches a JAB .
Algoesmister absorbs part of the impact by stiffening the guard. (-9  Damage to the health. )
1
Algoesmister takes the initiative and runs a RIGHT HAND .
toto01 absorbs part of the impact by stiffening the guard. (-3  Damage to the health. )
1,5
Algoesmister has feint a PUNCH
After the threat its right does not take long to appear. (+25% hit probability)
Algoesmister is removed from the sleeve a STRAIGHT .
toto01 has been reached. (-20  Damage to the health. kobox punto)
2
Without thinking twice Algoesmister takes the initiative and launches a LEFT PUNCH .
toto01 balance your body manages to avoid the blow.
2,5
From the corner of Algoesmister its second tells to enforce the pace of combat.
3
Algoesmister has led toto01 against the corner of the ring. (+50% hit probability)
Algoesmister tries to surprise his opponent with a STRAIGHT .
Going to do much damage with that hit.
toto01 has received a good blow. (-58 Extra Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Algoesmister.
The judges have ruled 9 Fight Points extra points for Algoesmister and 4 Fight Points extra points for toto01.

23 , 71% , 39% .
10 , 56% , 75% .

Round 3º

0,5
toto01 dominates the rhythm of the fight by using his footwork
1
toto01 not drop the pace and throws a JAB .
Hit the air because Algoesmister manages to dodged it.
Algoesmister takes the opportunity to launch a counter. (+8,8% hit probability)
Algoesmister left positioned to execute a STRAIGHT .
toto01 has been reached. (-7  Damage to the stamina. kobox punto)
1,5
toto01 is removed from the sleeve a JAB .
Algoesmister has received a good blow. (-14  Damage to the health. kobox punto)
2
Algoesmister has surprised his rival with a feint. (+25% hit probability)
Algoesmister launches a JAB .
toto01 blocks it with his defense. (-3  Damage to the stamina. )
2,5
toto01 tries to surprise his opponent with a JAB searching the jaw .
Algoesmister blocks it with his defense. (-4  Damage to the health. )
3
Algoesmister attacks with a STRAIGHT .
toto01 was hit directly (-12  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by toto01.
The judges have ruled 7 Fight Points extra points for Algoesmister and 7 Fight Points extra points for toto01.

32 , 45% , 43% .
19 , 57% , 36% .

Round 4º

0,5
Algoesmister tries to surprise his opponent with a LEFT PUNCH directed to the body .
toto01 absorbs part of the impact by stiffening the guard. (-2  Damage to the stamina. )
1
Algoesmister not drop the pace and throws a LEFT PUNCH .
toto01 keeps his guard firm. (-2  Damage to the health. )
1,5
Algoesmister attacks with a JAB directed to the face .
toto01 balance your body manages to avoid the blow.
toto01 manages to balance his body to launch one against. (+6,8% hit probability)
toto01 launches a right UPPERCUT looking for the chin .
Algoesmister reacts on time blocking the blow with the guard. (-23  Damage to the health. )
2
toto01 is removed from the sleeve a JAB .
Algoesmister blocks it with his defense. (-4  Damage to the stamina. )
2,5
Due to fatigue Algoesmister blows come with less intensity.
Algoesmister is removed from the sleeve a right STRAIGHT right to the chin .
toto01 blocks it with his defense. (-1  Damage to the health. )
3
Algoesmister gets toto01 to the corner (+50% hit probability)
Algoesmister rotates the hip, it has launched a JAB aiming the body .
toto01 reacts on time blocking the blow with the guard. (-2  Damage to the stamina. )
toto01 can´t hold any longer and falls (kobox punto)
toto01 seems to react and manages to rejoin the battle at the count of 8. (+51 Stamina Recovered.) (-51 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Algoesmister.
The judges have ruled 6 Fight Points extra points for Algoesmister and 7 Fight Points extra points for toto01.

40 , 10% , 14% .
26 , 35% , 100% .

Round 5º

0,5
toto01 has set a little dance with the intent to provoke his rival.
1
Without thinking twice Algoesmister takes the initiative and launches a JAB .
A blow too slow since toto01 manages to dodge it.
Without thinking it toto01 prepares to launch a counterattack. (+13,5% hit probability)
toto01 tries to surprise his opponent with a JAB .
The coup lashes out in full to his opponent. (-15  Damage to the health. kobox punto)
Not bad.
Already you can not hold standing and Algoesmister falls. (kobox punto)
1,5
Exhaustion seems to have taken its toll on Algoesmister because it fails to move.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
toto01 is the winner of the match by KO.
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