players Community: 36,291conectados On-line: 87 conectados Today: 59 directo Live: 8

Watch Fight




Date 02-08-25 13:16

Permanent Link Rules

TeTeJumpeer
Vs.

Albertot


Starts the fight of the journey of the XVIII. 617º league.
Today have gathered at the Stadium 348 Cantera_Academia_Kobox freaks boxing.

In the left corner with 40,3 Lb wearing red pants we have TeTeJumpeer ESPAÑA
His personal record is of 15 victories 118 defeats 0 void ones and 15 KO`s.
boxeo ritmo extra dieta boxeo ritmo aspirante
Its not official sponsor is Noa Moda Única.

In the corner right with 40,9 Lb and wearing the breeches blue have Albertot ESPAÑA
His personal record is of 9 victories 170 defeats 0 void ones and 9 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans
Its not official sponsor is Mirmeco.

TeTeJumpeer has adopted the position of Basic Guard, Albertot is in the Basic Guard position.
The TeTeJumpeer´s most light body increases in +0,6% the probability of throbbing.
The bulk of Albertot gives +0,6% damage.

Round 1º

0,5
Albertot is removed from the sleeve a RIGHT HAND to the body .
Hit full TeTeJumpeer. (-2  Damage to the stamina. kobox punto)
1
Albertot rotates the hip, it has launched a RIGHT HAND .
TeTeJumpeer absorbs part of the impact by stiffening the guard. (-4  Damage to the health. )
1,5
TeTeJumpeer has set a little dance with the intent to provoke his rival.
2
Albertot rotates the hip, it has launched a RIGHT HAND to the body .
TeTeJumpeer keeps his guard firm. (-1  Damage to the stamina. )
2,5
TeTeJumpeer launches a JAB .
Albertot balance your body manages to avoid the blow.
3
Albertot initiates an exchange of jabs that achieve TeTeJumpeer push back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Albertot.
The judges have ruled 4 Fight Points extra points for TeTeJumpeer and 10 Fight Points extra points for Albertot.

4 , 78% , 19% .
11 , 100% , 50% .

Round 2º

0,5
Albertot rotates the hip, it has launched a RIGHT HAND addressing to the jaw .
TeTeJumpeer goes back to dodge the blow.
No time to breathe TeTeJumpeer launches to against. (+1% hit probability)
TeTeJumpeer takes the initiative and runs a LEFT PUNCH .
A blow too slow since Albertot manages to dodge it.
1
Albertot supports the pace with a rapid blow.
1,5
TeTeJumpeer makes a feint, it seems that he is trying to break.
After the threat its left does not take long to appear. (+25% hit probability)
TeTeJumpeer launches a LEFT PUNCH to the chin .
The coup lashes out in full to his opponent. (-4  Damage to the health. kobox punto)
2
Without thinking twice Albertot takes the initiative and launches a RIGHT HAND .
TeTeJumpeer goes back to dodge the blow.
2,5
Without thinking twice Albertot runs a JAB directed to the jaw .
TeTeJumpeer was hit directly (-2  Damage to the health. kobox punto)
3
TeTeJumpeer is pushed into the corner by Albertot (+50% hit probability)
Albertot launches a JAB addressing to the jaw .
TeTeJumpeer balance your body manages to avoid the blow.
TeTeJumpeer manages to balance his body to launch one against. (+50% hit probability)
TeTeJumpeer rotates the hip, it has launched a LEFT PUNCH aiming the body .
Hit full Albertot. (-1  Damage to the stamina. kobox punto)
Albertot has fallen, the referee approaches. (kobox punto)
Albertot awaits the referee count to 4 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Albertot.
The judges have ruled 8 Fight Points extra points for TeTeJumpeer and 6 Fight Points extra points for Albertot.

17 , 68% , 19% .
19 , 65% , 100% .

Round 3º

0,5
Without thinking twice Albertot runs a LEFT PUNCH to the stomach .
TeTeJumpeer goes back to dodge the blow.
1
Albertot takes the initiative and runs a JAB going to the stomach . TeTeJumpeer harassed by throwing a JAB. (-28% reduced probability of scrimmage)
TeTeJumpeer reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
TeTeJumpeer collapses. (kobox punto)
1,5
TeTeJumpeer seems to react and manages to rejoin the battle at the count of 5. (+5 Stamina Recovered.) (-5 Lost Health)
The referee is ready to resume the match.
Albertot helped wrong foot and TeTeJumpeer does not hesitate to take the initiative.
2
Albertot takes the initiative and runs a JAB .
TeTeJumpeer goes back to dodge the blow.
TeTeJumpeer takes the opportunity to launch a counter. (+1% hit probability)
TeTeJumpeer not drop the pace and throws a JAB .
Albertot absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Albertot falls to the ground. (kobox punto)
2,5
Albertot rises when the referee pronounced 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Albertot attacks with a JAB going to the body .
Full impact on TeTeJumpeer. (-1  Damage to the stamina. kobox punto)
3
Albertot gets TeTeJumpeer to the corner (+50% hit probability)
Without thinking twice Albertot takes the initiative and launches a JAB .
TeTeJumpeer absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Albertot.
The judges have ruled 4 Fight Points extra points for TeTeJumpeer and 9 Fight Points extra points for Albertot.

23 , 42% , 38% .
31 , 55% , 50% .

Round 4º

0,5
TeTeJumpeer tries to surprise his opponent with a LEFT PUNCH .
A blow too slow since Albertot manages to dodge it.
1
TeTeJumpeer not drop the pace and throws a JAB looking for the chin .
Hit full Albertot. (-2  Damage to the health. kobox punto)
1,5
The opponent of Albertot see coming a RIGHT HAND aiming the body .
TeTeJumpeer blocks it with his defense. (-2  Damage to the stamina. )
TeTeJumpeer tries to hold on to the ropes but falls. (kobox punto)
2
TeTeJumpeer manages to get up when the referee pronounces 5. (+5 Stamina Recovered.) (-5 Lost Health)
The referee check his status before resuming the fight.
Albertot rotates the hip, it has launched a LEFT PUNCH .
TeTeJumpeer balance your body manages to avoid the blow.
No time to breathe TeTeJumpeer launches to against. (+1% hit probability)
TeTeJumpeer launches a JAB .
Albertot has received a good blow. (-4  Damage to the health. kobox punto)
2,5
Without thinking twice TeTeJumpeer takes the initiative and launches a JAB to the body .
Albertot absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Albertot legs do not stop shaking and plummet. (kobox punto)
3
Albertot seemed stunned but he´s on his feet at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Albertot is unable to keep pace TeTeJumpeer and footwork.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by TeTeJumpeer.
The judges have ruled 9 Fight Points extra points for TeTeJumpeer and 5 Fight Points extra points for Albertot.

38 , 15% , 57% .
38 , 15% , 100% .

Round 5º

0,5
Albertot feint a right JAB, tries to take the opponent off guard.
Your left does not wait. (+25% hit probability)
Albertot is removed from the sleeve a JAB .
TeTeJumpeer reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1
Albertot tries to surprise his opponent with a JAB .
TeTeJumpeer goes back to dodge the blow.
1,5
TeTeJumpeer tries to surprise his opponent with a RIGHT HAND .
Albertot does not react on time and receives the impact. (-3  Damage to the stamina. kobox punto)
Albertot has fallen, the referee approaches. (kobox punto)
TeTeJumpeer has won by technical knockout since Albertot has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
TeTeJumpeer is the winner of the match by KO.
boxeo